⚒️Create sensations
To add sensations to your project, you can create them in several ways:
Create a sensation and save it in a variable
auto ball = SensationsFactory::Create(100, 0.1f, 100, 0, 0, 0);
Create a sensation, then assign muscles
auto ballWithMuscles = ball->WithMuscles({ Muscle::Pectoral_R });
Create a sensation, then assign muscles with overrided intensity
auto softBall = ball->WithMuscles({ Muscle::Pectoral_R.WithIntensity(50) });
Create a sensations sequence
auto sequence = new SensationsSequence({ daggerEntry, bleeding });
Cast a sensation from a rawString
auto ball = SensationsParser::Parse("100,1,100,0,0,0,Ball");
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