📲Send sensations
Once the connection is established, you can send sensations using the Send
method:
owo->Send(theSensation);
You may choose to add a priority to a sensation, this would make it so that no other sensation may be sent unless the current sensation has finished playing or if it has the same or higher priority.
theSensation->SetPriority(1);
owo->Send(theSensation);
On the contrary, to stop a sensation that is currently playing, you have to call the Stop
method of the OWO
class
owo->Stop();
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