Configure your game
Baked sensations
Baked sensations are those with an unique identifier. The sensations exported from the sensations creator are also baked sensations.
Important: To be able to use a baked sensation, first it is necessary to include it in the GameAuth of your game.
Game Auth
The game auth contains the information of the baked sensations included in the game. These sensations will be shown to the user in the OWO application and will allow them to modify their intensity.
It is also possible to parse the game auth generated by the sensations creator:
If you have an ID for your project, you can then add an id to the GameAuth with this:
To add a sensation to the game auth, first it is necessary to bake it. Once the game auth is ready, call the Configure method of OWO.
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