⚒️Create sensations

You can create sensations in several ways and then add them to your project:

Create a sensation and store it in a variable

var ball = SensationsFactory.Create(100, 0.1f, 100, 0, 0, 0);

Assign muscles to an existing sensation

ball.WithMuscles(Muscle.Pectoral_R);

Modify the intensity percentage of the assigned muscles

wind.WithMuscles(Muscle.All.WithIntensity(70));

Append one or more sensations to create a sensations chain

daggerEntry.Append(bleeding);

Add a family to a sensation

bakedSensation.BelongsTo("Combat")

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