⚒️Create sensations
You can create sensations in several ways and then add them to your project:
Create a sensation and store it in a variable
var ball = SensationsFactory.Create(100, 0.1f, 100, 0, 0, 0);
Assign muscles to an existing sensation
ball.WithMuscles(Muscle.Pectoral_R);
Modify the intensity percentage of the assigned muscles
wind.WithMuscles(Muscle.All.WithIntensity(70));
Append one or more sensations to create a sensations chain
daggerEntry.Append(bleeding);
Add a family to a sensation
bakedSensation.BelongsTo("Combat")
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