🔗Connection

In this section we explain the different connection alternatives

Update Status: This must be called periodically in order to establish a connection and to listen for disconnections. It needs the current game time in milliseconds.

1. Manual Connection

The user must enter the IP that the MyOWO app provides when pressing the Play button.

It is possible to connect to multiple MyOWO apps simultaneously using the Multi Connect blueprint, sending the same sensations to multiple devices.

2. Automatic Connection

Through the Autoconnect function, the OWOController class will prepare itself to connect to any available MyOWO App. Calling UpdateStatus is still necessary.

3. IP Scanning

Scan

Searches the local network for available devices to connect to. It works like UpdateStatus.

Get Available servers

Returns the list of available devices that Scan Devices found in the local network.

4. Disconnection

Call the Disconnect blueprint to close an established connection

5. Connection Status

Get the current connection status in the form of an enum

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