OWO API
  • 👋Welcome
    • ❔What is a Sensation
    • ⚙️Plugin set up
    • 🎮Configure your project
    • 🔗Connection
    • ⚒️Create Sensations
    • 📲Send Sensations
  • 🎥Unreal Developers
    • 🎮Configure your project
    • 🔗Connection
    • ⚒️Create Sensations
    • 📲Send Sensations
  • 🖥️Tools
    • 💻Sensations Creator
    • 👁️‍🗨️OWO Visualizer
  • 💾Downloads
  • 🚀Quick Setup
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  1. Welcome

Plugin set up

First steps to integrate our technology

PreviousWhat is a SensationNextConfigure your project

Last updated 1 year ago

Let's start by importing OWO library into your project.

using OWOGame; //Use this to access the OWO class
auto owo = OWOGame::OWO::Create<OWOGame::UDPNetwork>(); 
//Store this instance for future operations

If you are in Unity

Once downloaded, an OWO.dll will appear under the folder Plugins/OWO.

In case you are using Assembly Definitions in your project, you need to add the OWO.dll to the assembly references list

👋
⚙️
Unreal Docs
Locate your Assembly Definition
Click on "Override References"
Include our .dll in the "Assembly References" list