> For the complete documentation index, see [llms.txt](https://owo-game.gitbook.io/owo-api/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://owo-game.gitbook.io/owo-api/welcome/plugin-set-up.md).

# Plugin set up

First steps to integrate our technology

Let's start by importing OWO library into your project.

{% tabs %}
{% tab title="C#" %}

```csharp
using OWOGame; //Use this to access the OWO class
```

{% endtab %}

{% tab title="C++" %}
{% code fullWidth="true" %}

```cpp
auto owo = OWOGame::OWO::Create<OWOGame::UDPNetwork>(); 
//Store this instance for future operations
```

{% endcode %}
{% endtab %}

{% tab title="Unreal" %}
[Unreal Docs](/owo-api/unreal-developers.md)
{% endtab %}
{% endtabs %}

### If you are in Unity

Once downloaded, an OWO.dll will appear under the folder Plugins/OWO.

{% hint style="info" %}
In case you are using Assembly Definitions in your project, you need to add the OWO.dll to the assembly references list
{% endhint %}

<figure><img src="https://1239966512-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2Fak7kTg35zt9Z1gidKEzy%2Fuploads%2FMDa9YNqFIF8jwawFp430%2Fgitbook_unity_1.png?alt=media&amp;token=57cb5082-cf96-4b06-833f-6be44b5a0f4d" alt=""><figcaption><p>Locate your Assembly Definition</p></figcaption></figure>

<figure><img src="https://1239966512-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2Fak7kTg35zt9Z1gidKEzy%2Fuploads%2Fgs8JQvD4pqqd98SXzcfT%2Fgitbook_unity_2.png?alt=media&amp;token=c554048a-4841-44cb-b86a-064f89ce6a89" alt=""><figcaption><p>Click on "Override References"</p></figcaption></figure>

<figure><img src="https://1239966512-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2Fak7kTg35zt9Z1gidKEzy%2Fuploads%2FeprmRTPme5dgLRoL5t6w%2Fgitbook_unity_3.png?alt=media&amp;token=f22c4c64-758f-40ab-88cd-4c7f653586ef" alt=""><figcaption><p>Include our .dll in the "Assembly References" list</p></figcaption></figure>
