First steps to integrate our technology
Last updated 9 months ago
Let's start by importing OWO library into your project.
using OWOGame; //Use this to access the OWO class
auto owo = OWOGame::OWO::Create<OWOGame::UDPNetwork>(); //Store this instance for future operations
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Once downloaded, an OWO.dll will appear under the folder Plugins/OWO.
In case you are using Assembly Definitions in your project, you need to add the OWO.dll to the assembly references list